Skip to Content
Register · Login
About Theme

A Letterboxing Community

Atlas Quest
Search Edit Search

Read Thread: Sailing games

Re: Sailing games
Board: Boating, Paddling, and Stuff
Reply to: #726167 by Dilton Martian
Aug 28, 2012 7:06am
Thread (disabled) Board
I just finished up a seasonal sailing program and we did a 'pirate hunt' with the kids dress in pirate garb and the clues cryptically written and taped either on buoys or on items that we left 'ashore' at different points leading to a treasure (filled with cookies and candy) water guns and balers were allowed to 'repel boarders' ...

the other was a scavenger hunt requiring them to finds items.... creativity was encouraged ie "a fresh fish from the sea" (a jelly'fish', shell'fish' or a fish 'fish' were all accepted), signature of the harbor patrol on duty, a compass ... etc

depending on the boats (we used Club 420's) you can do a 'kinetic' race, (which needs 'searoom' to ensure a safe race)... complete 10 - '360's' sailing to the windward mark, remove rudder and sail to a reach (offset) mark, sail backwards (the kids loved to do this trick!) to the leeward mark and sing a sea chanty to the finish blowing their own whistle crossing the line....

Have fun! the summer went too fast for me...

~C~
Re: Sailing games
Board: Boating, Paddling, and Stuff
Reply to: #726167 by Dilton Martian
Aug 29, 2012 1:50am
Thread (disabled) Board
Thanks everyone for your suggestions. I can certainly use and adapt some of your ideas for our mob. One of the main drawbacks we have is that we a fairly small lake (35 acres) and except for one area near our slipway we are not allowed to land on the bank because that is reserved for fishermen - and the land makes more money from them than the sailors.

One game we have played which went down well was half filling with water a number of plastic milk bottles and scattering them up the lake. The sailors are divided into teams and then have to collect the bottles and return them to their team base ashore. The team collecting the most wins. By restricting each boat to only carrying one bottle at a time and having two or three times as many bottles as boats everyone gets involved no matter what their standard.

DM